Showing posts with label particle. Show all posts
Showing posts with label particle. Show all posts

Particle-Parachute Jump at “The Pocket” for RFL

Particle artist Tyrehl Byk has recently gotten together with Musician Maximillion Kleene and the staff at “The Pocket” club. The people have planned a unique event in Second Life, one that makes the use of their noted talents. They’ve given it a somewhat long name: the “Maximillion/Tyrehl Phantasmagora Particle Parachute Jump/Show/Stunt for Relay for Life.”

Delinda Dyressen, whom is among the staff at The Pocket, promises it will be “the biggest ever mass particle jump in Second Life history!”

At the location at 8 PM SL time, Tyrehl will perform the particle show that he’s gotten raves for. After the show, free “particle parachutes” will be passed around. Then the participants will jump and drop down “in a glorious mass of particle-ized parachutes,” and after pulling the ripcords float down to the dance club (which has had a bulls-eye whimsically painted onto the deck), where Maximillion Kleene will be playing. Relay for Life Kiosks will be set up around the place.

Delinda suggests that those interested try to show up a little early, “The Pocket and Freestar Bay Island are not responsible for anyone who forgets to pull the cord. On the other hand, Max and Tyrehl ... well you can talk to their lawyers.”

The SURL given for the event is Here at http://slurl.com/secondlife/Freestar%20Bay%20Isle/194/89/316 .

Source: Delinda Dyressen’s Blog

Bixyl Shuftan

Tyrehl Byk’s Particle Art at Diablous

In February, SL Newspaper did an article on Tyrehl Byk’s Event Horizon Particle Show, sometimes called the “Particle Phantasmagoria.” It’s gotten a number of rave reviews for his unique display of particle art, including an appearance on the “Tonight Live” talk show.

Tyrehl has not been resting on his laurels, but has still been at work. Besides his regularly scheduled show, he recently built an exhibit one can visit any time at the Benvolio sim, at Diablous Art Space.

The show is on a platform over 3000m in the air. After the scenery rezzes, one will see a domed building with a sign next to it. The sign asks for people to reset their viewer controls in order to see the particle show at it’s best. It shows what to set graphic settings in “Preferences,” including setting the draw distance low, near 100m, and maxing out the particle count. Then on the Advanced settings on the toolbar, one makes a couple other changes. Following resetting, one clicks on the door, then enters.

Right away, one gets a hint of what is to come, with the plasma-like light surrounding the passageway that leads into the dome. Once inside, one sees a number of platforms circling the edge of the building. Each has a number of buttons. By pressing them, a group of particles can be made to appear or disappear. Pressing a number of them, the results can be a quite detailed and visually striking display of brilliant colors. One button allows for the option of a half-dome to appear on the platform, but this is not necessary. One can cam into the cloud of particles, or walk in and see from inside via mouselook.

The platforms are not the only displays of particle art. There was another show of particles that occasionally appeared above, closer to the top of the dome’s interior. It would occasionally appear, sparkle in a show of color, and then slowly fade.

Once again, Tyrehl continues to shine with his particle light art.

The Diablous Particle Art Show is at the Benvolio sim at (130, 122, 3090).

Bixyl Shuftan

Tyrehl Byk’s Event Horizon Particle Show

Recently, a friend invited me to see a well-done particle show. It was done by a Tyrehl Byk At Event Horizon in the Disturbed Fear sim. In his profile, he called it the “Particle Phantasmagoria.” By either that name or the Event Horizon Particle Show, it’’s worth a look.

After teleporting over, I found myself on a small platform about 4000 in the air. It was night, and the platform was a circle of chairs around what looked like a large bonsai tree. A computerized voice would occasionally speak up, asking the audience for patience until Tyrehl showed up, the seats slowly filling. Panning around, I didn’t see anything else but stars, and one small green dot some distance away below the platform. Of the audience, some of the people were well-known in SL media such as Cypress Rosewood and Delinda Dyrssen. Having seen more, they might be a little harder to impress.

Finally, Tyrehl arrived. The computerized voice then apologized to the audience for his tardiness, and began to insult him. After some moments of this, there was a “click” noise followed by a shotgun blast. “Enough of that,” Tyrehl remarked. He then explained that during the course of the show, he would temporarily be taking control of the residents’ view, recommending we go into mouselook before he did. He then told us we should soon see a green light. And it soon appeared in front of us in the middle of the platform. Then our viewpoint’s changed to empty dark sky. But not for long.

It began with a couple blue dots floating into the screen. Then came silver flares and fiery orange-red explosions of color, “Ooooh!” “Pretty!” “Awesome music!” “Beautiful!” A multitude of colored lights appeared, filling the sky. They were soon followed by colorful swirls. Then came a number of smiley faces, soon followed by some agressive-looking ones, the screen suddenly full of spinning pictures of disasters and troubled images, the music blaring, “It’s the end of the world, as we know it.”

The show continued on, with more special effects, such as the rumbling clouds that looked like a heard was trampling our way, “Stampede.” The audience continued to cheer, and express their approval. Finally, the show ended. Tyrehl thanked everyone for coming.

Tyrehl and I shared a few words after the event. “This is kind of new to me,” he told me, “I only started this performance last week. It's taking on a life of its own. ... Last Friday was the first time I posted a schedule and started inviting people to come.” Crowds came in “slowly at first. I had a lot of empty shows during the first week. Last night things really started to happen. It's difficult to really get a handle on SL promotion, what works and what doesn't.”

Of setting up the show, “The big challenge is creating the effects and coordinating them with music. I had to mix the sound track and then create effects to interpret the music. That took well over a month. There are over 80 different particle effects that had to be designed and tweaked.”

Of how he got the idea for the show, “I've always been a very visual person and when I saw my first particle effects in Second Life, it was love at first sight. I've also been very passionate about music, and combining them seemed like something that would be fun to try. As with so many things in my art, I don't always know where something is headed, but I usually know when it has arrived!”

Tyrehl has also worked on a place called “Not-A-Knot,” which he explained took eight months to build, “It would be interesting to see more people have the opportunity to view ~(Not-A-Knot) it is not very well known and it can be a source of very interesting dialog.”

Of future plans, “At the moment, my sights are set on further development of the particle shows. I've only really scratched the surface of what is possible, and it really seems to bring a lot of people joy.”

So for a great particle show, head to Tyrehl Byk’s after checking his schedule.

Bixyl Shuftan