Showing posts with label pathfinder linden. Show all posts
Showing posts with label pathfinder linden. Show all posts

Hellen Keller Day in Second Life

What if there were interesting places that everyone could go to, interesting activities that everyone could participate in . . . everyone but you? How would you feel?

People with disabilities find interesting ways to do things to overcome obstacles just getting through every day. You may not be aware of it, but if you’re active in Second Life (SL), chances are you interact with someone with a disability:

People with disabilities make up approximately 20 percent of the SL population. For many people with disabilities, SL is about as “barrier-free” an environment as it gets - People who cannot walk in real life can fly and teleport here in SL. Some, however, are not as fortunate: Deaf and hearing impaired people can be unwittingly excluded from voice chats, and people who are blind or visually impaired still face massive challenges in being able to use the highly visual 3D environment at all – Which is why Helen Keller Day is coming to Second Life, Saturday, June 27th. It’s a day that is set aside for 24 solid hours of information, education, exploration of employment opportunities, arts and entertainment, and social engagement, at the four The Ye, Olde, Supporte, Faire islands. There will be vendors, employers, presentations, and mainly… fun.

Throughout all that, Helen Keller Day is about consciousness raising. It’s a movement in the 60s tradition, in a sense - It’s about raising our level of awareness for our brothers and sisters who have disabilities. It’s about learning that everyone can participate, and it’s about becoming knowledgeable about how to do a small but important kindness by being sensitive, and knowing how to include everyone in activities and interactions.
At some time in our lives, we’ve all felt what it feels like not to be able to participate… not to be included. Knowing how to include someone with a disability, and make everyone feel welcome, is an important social skill, and sometimes can be just that small but significant kindness that we can all benefit from.

You’ll hear great speakers, including Helen Keller’s great grandniece, Keller Johnson Thompson, and Linden Labs Education and Healthcare Developer, Pathfinder Linden. There will be panels on virtual education programs, accessible virtual teaching, and employment in virtual worlds, information about online degrees in digital media... even a goldmine!

The 24-hour event PDT will be held all day Saturday, June 27 at the four The Ye, Olde, Supporte, Faire sims. (http://slurl.com/secondlife/Faire/20/222/38)

Linden Lab is collaborating with and assisting Virtual Helping Hands and a coalition of community volunteers who are proud to announce Helen Keller Day in Second Life. Helen Keller Day is a community-event exploring how and why to employ, educate, entertain, and engage everyone through virtual worlds.

Helen Keller Day is a day that is set aside for information acquisition, education, exploration of employment opportunities, social engagement, and enjoyment of arts and entertainment… There will be vendors, employers, presentations, and pure, unbridled fun.

It’s a day dedicated to raising our level of awareness for our fellow Second Life residents who cope with disabilities. At some time in our lives, we’ve all felt what it feels like not to be able to participate… not to be included. Knowing how to include someone with a disability, and make them feel welcome, is an important social skill, and a small but significant kindness that we can all benefit from and feel good about.

Participants will meet people learn things, get freebies, and be entertained for their efforts.

You will hear keynote speakers Keller Johnson Thompson, the great grandniece of Helen herself and Linden Labs Education and Healthcare Developer, John Lester, aka Pathfinder Linden. You will hear from experts in the fields of virtual education, employment, social engagement and entertainment. There will be building contests featuring skilled builders doing accessible builds before our virtual eyes. There will be a world premier “movie” featuring “Max,” the virtual guide dog developed in Second Life for SL users who are blind or sight impaired. Also featured will be an exhibition of Max's abilities, a fashion show, chess, a Braille chat display, dancing, singing quests and storytelling... even a virtual goldmine!

There will be experiences designed to spark the imagination and “see” and “hear” the world with all the senses in new and thought provoking ways. Join the pioneers in virtual worlds who are inspired by the spirit of Helen Keller to explore ways in which everyone can participate…and create a world that richer for all.

Please come and learn, connect, explore, be entertained, and pick up freebies while sharing this positive and uplifting experience with us.

Education Support Faire Opens

“The goal of the Faire is to bring together educators, academics, and students to explore the support mechanisms available to Residents who use Second Life to enhance real world educational efforts.
The Faire opens this Sunday, January 25th at the region Supporte, and will last through Friday, January 30th. A full list of individuals and groups with displays and/or presentations at the Education Support Faire can be found here."

I was invited along to the fair presentation by Gazanfer Jehangir who has also provided me with the transcript and some pictures:

I'm Eme Capalini, a volunteer with Virtual Ability, Inc. Thank you to Linden Labs and Pathfinder for inviting me today.
This morning I'm going to tell you a little bit about our group, then describe our adaptive orientation facilities.
During our specialized intake process, we provide new SL residents customized orientation and training at Virtual Ability Island.
I've been working with the Virtual Ability group in SL for a year and a half.
At first I was part of the training group, helping a woman who is a quadriplegic learn how to shop.
For the last year plus, I've been the Task Group Leader for the design and build effort that resulted in Virtual Ability Island.
There, new residents can learn SL fundamentals in an accessibility-friendly environment, and existing residents can receive ongoing training and information about health-related issues and support groups.
Research for basic curriculum took place over the past year and a half, as we conducted individual one-on-one training sessions with friends and referrals to our group.
We identified a list of basic skills we felt everyone needed to know in order to function in SL.
This curriculum was refined through many iterations into a sequence jokingly called the ADLs (activities of daily living) of SL.
About a year ago, an opportunity arose that allowed us to expand from the individual training we had been limited to.
We partnered with the Alliance Library System of Illinois on a project funded in large part by a grant from the National Library of Medicine.
This partnership was the beginning for us to design the facilities on a new island, dedicated to bringing in and providing initial training for newcomers to SL who have chronic health conditions or disabilities.
My Task Group spent many months studying orientation centers in Second Life with a goal of creating the best of the best, not only for people with disabilities but for anyone wanting to learn how to get around.
Universal Design is a philosophy of the design of manmade spaces that seeks solutions that support everyone, those with disabilities and those without.
On our course, we used Universal Design principles in several ways. If you look at the pathways you will see they are flat where possible, ramped according to ADA specs where not.
Through our web site (using "Reg API") and soon as a Community Gateway member, new residents arrive at the beginning of our orientation course the first time they log in to SL.
Questions:
Pathfinder Linden: have you had RL educators approach you about using your resources to help them with students in SL who are dealing with disabilities?
Eme Capalini: Pathfinder, we do work with educators, and are partnered with Alliance Library System
Oronoque Westland: thanks for a wonderful presentation...does VAI offer assistance to educators who want to incorporate Best Practices re: accessibility in their SL builds?
Eme Capalini: Yes, we would be happy to assist you
Gentle Heron: yes we do, and so does Accessible Builds (Polgara Paine)
Eme Capalini: We also have information on our website for groups that need indepth assistance
http://blog.discoveryeducation.com/secondlife/

More info can also be found on the Wiki HERE