Showing posts with label Space. Show all posts
Showing posts with label Space. Show all posts

TRP360 Up and Away at Sialimonus

It is always wonderful to go exploring and find a new astonishing site I have never seen before. I arrived at the entrance of an ethereal Stonehenge. The view is of an airy gossamer Stonehenge with the universe circling. “Turn around “ I was instructed and touch everything. So I did.

Off I went into space with my first tap, following a meteor ‘s trail around and around. I found a lineup of the planets, and sat on a few that again sent me off into space in various dances and poses. It is great fun to walk - run in space Asteroids bumbled through the air, barely missing the site.

Back on the ground, I spied a teleport to the “Fun House." Hah! I cannot tell you much about that journey, not wanting to spoil the experience, but get ready for an escapade that will take you through mazes that really amaze!!! Make sure you have time to enjoy, or you will need to revisit this experience again and again , trying to solve the way through. Look for a happy face to guide you. You will smile back.

Back at the entrance you will find a teleport that will bring you to other magical sites. Enter and enjoy!!


http://slurl.com/secondlife/Sialimonus/156/168/210


Gemma Cleanslate

Shuttle Launch Broadcast in Second Life

On 8:59 PM SL time (11:59 EST) on Friday August 28, the space shuttle Discovery launched into space from Florida.Here in Second Life, the launch was broadcast live via NASA TV from the Imzadi Dry Dock in the Star Trek Museum region. A crowd of about a couple dozen gathered to watch, including Museum Director Wabisabi Matahari. With the liftoff occurring at night, the blastoff was a particularly striking view. One woman was in such a hurry to get over, She had forgotten to dress properly, and it seemed to take forever for her blouse to rez.

The Discovery is on a 13 day mission to the International Space Station. Among the supplies delivered, the C.O.L.B.E.R.T. treadmill named after a noted comedian. This is mission 128 for the space shuttle program with six more shuttle flights before the entire fleet is retired.

Bixyl Shuftan

Space Frontier Saturn V Moon Rocket Ride

It was about forty years ago last week that Apollo 11 went to the moon, mankind landing on an alien surface for the first time in history. Many of us in Second Life know of space areas, such as the International Space Museum, but can one find a place where the moon landing is re-enacted?

The answer: Yes, but it’s not quite finished.

In the Space Frontier Workspace (formerly known as the Space Frontier Sandbox) near the Sci-Lands, there is a Saturn V rocket on a launch tower. Built to scale (two avatars at it’s base in the picture can just barely be seen), the rocket stands high in the air, connected to the red launch tower. The rocket is very realistically detailed, and includes a “sound HUD” for audio from the Apollo 11 mission (does not always work) which one gets by clicking an old-fashioned computer on the launchpad’s corner. This grand build was made by Wicked Quasimodo.

One enters the rocket by clicking on the command module, almost at the top of the Saturn V. The huge vehicle launches at 32 minutes past the hour, every hour, with the tower’s gantry retracting just a few minutes before. If you’re outside, it’s a spectacular sight as the great behemoth launches into the air. If you’re inside the rocket, you’re in for quite a ride.

I had the fortune of speaking to one of the people responsible for the sim, Rocket Sellers. “I was just mitigating some space debris here,” he told me, “impromptu erotic photo studio in the sky. ... I’m the owner of record here, and there’s a crew with cleaning powers. I try to clean politely so they do not reincarnate as pesky griefers.”

Asking about the Moon rocket, “It’s still a work in progress. This is Version Two. Wicked Quasimodo had an earlier build, but Havoc 4 broke it. This one is lower prim, and the lunar module is sculpty. It really should be on NASA property, but there’s no NASA region that will adopt it. He first tried on the NASA CoLab Testbed, but the sim was just too lagy, and there was just too much junk in the sky. So he began working on it here, with the idea it would find a home at NASA for the Apollo 11 Anniversary. Instead, NASA put some posters around with landmarks to here.”

“The first iteration did the whole flight profile, including splashdown back on Earth. ... The last time I took the trip (on this rocket), we only got to lunar orbit. ... I don’t know if it lands yet or not.” Rocket Sellers then mentioned a famous name dropping in, “Last week, we had an avatar named ‘Buzz Aldrin’ visiting here. I asked him if he had taken the Saturn V Apollo 11 ride to the Moon yet. He answered, ‘Yes, 40 years ago.’ ... I don’t believe it’s really Buzz, although I can’t figure out how he got the name. ... I guess Linden Labs is not assiduous about protecting famous names.”

Rocket Sellers invited me to go along for a ride on the Saturn V, and so we and one other person got aboard the command module. And at 32 past the hour, the rocket roared and thundered up into the air. The ride is best seen with Environment set to Midnight, and being a Second Life spaceship, the stages shake a little as it travels upward. Eventually, the first stage falls away, and then the second. Soon, the ship comes to orbit a megaprim Earth, “It’s very beautiful from up here” “Approaching New Guinea.”

There is a black square under the Moon rocket at this stage. Rocket Sellers explained, “That’s the work platform, and also when you transfer to the Lunar Module, it keeps you from falling through space.” The Command Module does have windows that you can see your avatar from the outside. But looking inside through either mouselook or panning, the inside is quite detailed with numerous instruments and panels.

Eventually, the faring on the last rocket stage separated, and the Lunar Module, folded up, appeared. The Command/Service Module then rotated, and connected to it. Passengers could then right-click to board it. The connected ships then went into Lunar orbit. Unfortunately, the ride did not progress any further. It had yet to be finished.

Despite this and the tiny flaws, this reporter, can only consider it a great and memorable build, especially if one is a space fan, or otherwise nostalgic for these glory days of the manned space program.

The Space Frontier Saturn V Moon Rocket is at Space Frontier (154, 126, 137).


“It’s good when a rocket or space person finds the place.”

Bixyl Shuftan

The USS Defiant

Recently, I was informed by the Trek Museum about a ship that was recently built, getting a Landmark to the location, and an invitation to look around. The ship in question, the USS Defiant. For those less familiar with Star Trek, the Defiant was the starship frequently used on missions in the “Deep Space Nine” series. It was smaller than the Enterprise, but was heavily armed. In Second Life, this Defiant will be the location of a Trek Roleplay.

Getting aboard and looking around, I was soon met by one lady in a gold Trek uniform and a silver collar: Donnaj Firehawk. She greeted me, and offered me a tour of the ship, starting with the transporter room, and going to the ready room, and then the room most think of with Trek ships, “This is our main Bridge. It has a changeable screen behind you, and in the front, and also an alert system.” And just after taking a picture, the ship began flashing Red Alert, “Ooops, are cameras considered a security hazard?” I asked in jest. Donnaj giggled, “We are still in the finishing touches. The Captain is anyway.” She explained the ship hadn’t been up for very long.

Donnaj showed me the Captain’s Office. The desk being neat and tidy, there wasn’t much to distinguish it, except for a small fishtank with a half-globe display set in the wall with a lionfish swimming inside. “This is Trigger,” she explained. She then showed me the brig, with a room with not much more than a bunk at one end, “Our holding cell.” With a weak field up, moving into and out was no problem. But after Donnaj strengthened it, “Now try to walk through the force field.” And indeed there was no simply walking in or out.

Going along, I noticed several pictures of avatars on the wall, some in uniform some not. I asked about them, and Donnaj told me those were of the upcoming crew, which was still incomplete. The trip went past the upper cargo room with a few containers, and led to a place familiar to Trekkers, “This is the top view of Engineering,” she pointed to a group of four columns lit up in pulsating blue light, ”with working warpcore.” When she turned it off, the ship announced in the loudspeaker, “Warp Core is offline, Condition Yellow.” Donnja explained, “Also, it’s connected to the alert system.” She turned it back on, the computer then announced, “Warp Core is online, Condition Green.”

The trip then went to the rear Crew Quarters. The ship being smaller than the Enterprise, most of the crew were assigned not individual rooms, but bunks, “There are four bunks here.” The trip then went past the datacore, the heart of the ship’s computer. We then came to the front Crew Quarters, “There are six bunks here.” We then headed to a room with some tables with chairs and control panels with shelves underneath on one side, and a larger than normal door with another panel on the other. “This is the Mess Hall andHolodeck,” Donnaj explained, “Click the replicators. Those meals are copyable; three different meals.” Turning to the other side of the room, “Of theHolodeck , the Captain is currently working on making it workable.” This would probably be the last part of the ship that would be finished.

Heading out of there, we went to Sick Bay, which stood out from it’s several beds with panels with X-rays and graphs behind each one, “This is our Medical Facility. If you’re have a lay on a bed, I’ll activate it.” I did, and an arch went over my avatar, the computer going, “BioBed closing, please stand clear.” After a few seconds, “BioBed opening, please stand clear.” Donnaj remarked, “Scan complete, you’re in good health.” Unlike McCoy with Spock, there were no jokes about the differences between human and non-human physiology.

We then went to another large room, “This is our Main Cargo Bay.” She then pointed to something not normally seen on a Federation ship, “Also Borg Regeneration Chambers.” Asked if there was this kind of character in the RP, “We do have a Borg on board, yes.” The cargo bay door was open, but a force field was up for keeping in the air. We walked on, and came to the last large room, with a two-man ship sitting inside, “This is the Shuttle Bay. The shuttle does fly. If you like, I can take you down.” I agreed, and we both walked inside, “Have a seat.” After we did, the computer announced, “Pilot Donnaj Firehawk. Say ‘start’ to begin flying.” She did, and the ship floated up a few inches, and she slowly backed the ship out of the shuttle bay and the Defiant.

Donnaj took the shuttle towards the ground, telling me that another ship was being worked on, “The Captain is currently working on a Borg Cube.” Which for someone familiar with Trek suggests a few rough and tumble adventures ahead. Getting closer to the buildings of the Trek Museum grounds, Donnaj pointed out a few places, though she was soon having some trouble steering as the ship was closer to more and more prims, “Our shuttle seems to be having a mind of it’s own. It’s not letting me turn the direction I want to go.” She eventually decided to land it a little short of where she wanted, “I will have to have my Captain take a look at it.”

The USS Defiant is at the Saint Clara Island sim, at (72, 201, ***)

Bixyl Shuftan