Showing posts with label SL meets RL. Show all posts
Showing posts with label SL meets RL. Show all posts

Holocaust Survivor Speaking Out in Second Life Makes Real-Life News

About a year ago, Second Life Newspaper did a report on Fanny Starr ( Link ). She would speak at lectures through her daughter’s avatar, Explorer Dastardly (Helen Starr in real life). She would talk about her experiences and answer any questions from the audience.

Not only is Fanny Starr still giving her talks, such as in this video by Pooky Amsterdam, a glance at New World Notes showed she had made the attention of real-life news. A local TV station, KUSA-TV, did a story on her, and her lectures in Second Life.

Fanny Starr explained that live talks were necessary to explain her story, “You cannot ask a book a question. You cannot feel the pain of a survivors voice by reading her words.”

She hopes to educate people so the tragedy does not happen again, to Jewish people or anyone else, such as in recent tragedies in Africa.

Bixyl Shuftan

Discussing Second Life in Real Life 2

Some time ago, I discussed some of the more interesting moments when talking about Second Life in real life (link). A few more things have happened since then.

Friends of mine have mentioned a few stories. One college student moaned that during high school, his classmates then considered him a “freak” for hanging out here. Others described showing it to friends and family, who didn’t always get it. One of the more inspiring stories was about one friend. In real life, she’s bound to a wheelchair. She once talked to some online friends about her wheelchair getting a little worn. Some time later, she received a check in the mail, enough to get her the new wheelchair she wanted.

From me, a few more stories. One neighbor of mine asked about the people I meet on Second Life. I mentioned some, but what got her attention were the people with disabilities, such as being unable to walk in real life, but getting about with ease here. Another was one former friend whom in real life had lost her voice due to cancer, but was able to converse normally here. My neighbor told me it sounded interesting, and would go there if she had a computer.

And some of my discussions end up with comical twists. Word had spread at my workplace during the last election that I write for an online newspaper. They still ask me about it a little, though are usually more interested in “Facebook” and “Farmville” than Second Life. One lady and I talked a little about how you could modify your character to look more or less like you want it to, whether to something like the user, a science-fiction exotic, or a glamour girl. The lady happened to be noticeably thin, and later on while talking, commented aloud she wouldn’t mind having a larger backside. I grinned, “You realize this is the first time outside of Second Life anyone’s talked to me about getting a bigger behind?” We both had a good laugh out of it.

Another day, another coworker asked about the online paper, then hearing it was about goings on in Second Life asked about that. I described it some. Then he asked, “Could you have sex with the girls there?” I was a little surprised that he’d bring that up, though this coworker did like to talk about the seedy side of life. I answered, “Well, you could engage in, virtual intimacy with a girl there if you wanted, and there are a few places that cater to that sort of thing. But just a few. Most people are there for other things.” He then grinned, “Have you ever done that?” My answer, “Um, I did tell you I go about there as a humanoid fox in a reporter's outfit. Do you imagine me going about with the ladies there as that?” Apparently either he could or he wasn’t listening, as his next few comments were that what I needed was a little “noogie,” even if just online.

I could have mentioned a few places I got brought to by friends or by accident, but it was probably best I didn’t.

Bixyl Shuftan

British Government Department Defends Use of Second Life

Earlier, it made the news that the British government’s Department of Work and Pensions, with help from other departments, was running an “Innovations Centre” on Second Life. The sim (or site as the article called it), reportedly cost 20,000 British Pounds to set up and would cost 12,000 Pounds to run every year. It is not accessible to the general public. One Member of Parliament called this a waste of money, accusing those involved of “living in a fantasy world.” “I am as excited by technology as anyone. I just don’t necessarily think in these times that taxpayers’ money ... should be spent on things like this.”

A spokesman for the DWP soon responded, saying that the cost to get the sim was less than that, 6,000 Pounds. They explained the Centre was only a pilot project, but is developed to function like a real-life location. They defended the money spent, saying it will save taxpayers in the long run by allowing people to hold meetings online without having to travel, “We are currently exploring the potential use of Second Life, and have active interest from a number of Government departments. ... We believe it could help ... save taxpayers money as meetings, events, and shows can be held online at a fraction of the cost and resources.”

The DWP went on to suggest they could further cover their costs by allowing companies to “showcase” a product at the sim, in exchange for paying a fee. The Innovations Centre is up for renewal in 2011. There are no plans to make the sim accessible to other Second Life residents.

Sources: BBC, eWeek Europe

Bixyl Shuftan